5/26/2023 0 Comments Combos bust a move 4![]() ![]() Strike – a 21-year-old gangster with a serious criminal past who specializes in Gangster style dance. Shorty / Columbo – a 12-year-old with a ravenous mouse for a sidekick, she specializes in funkadelic and jazz dance. Her dance style is 1970s Motown and her “Jammer ” is Tarot Cards. Unlike Hamm, Pinky had no adaptation to her character for US release. PinkyDiamond – Yet another unfortunate casualty of racist stereotypes, Pinky Diamond is a fortune-telling contract killer who does hair and stripping on the side. Kitty N – a TV star who dons a kitty suit to get down, Kitty N specializes in Vogue, Techno Jazz & Funk. ![]() Kelly – A 23-year-old banker who loves dressing up in different outfits who specializes in Modern Jazz with a side of Bump n Grind. He specializes in disco style, including flips and His “Jammer” is an autographed photo of himself. Hiro – a 20-year-old Disco-loving Playboy who computes by day and dances by night. Heat – a 19-year-old former racer who has the ability to bend fire to his will who specializes in East-Coast hip hop and breakdancing. To avoid controversy in the United States, Hamm’s design was altered from a blackface caricature to a more white-looking appearance. Hamm / Burger Dog – a controversial character due to his racist design, Hamm is a 30-year-old fast-food employee who specializes in Detroit Modern style. Gas-O – A 15-year-old break-dancing scientist working for NASA. CharactersĪs with any fighting game, part of the appeal is the roster of diverse characters and corresponding themes and dance styles.įrida – 17-year-old painter whose specialty and theme song is West-Coast hip hop. If you get a high score, you can initiate “Fever Mode,” a solo dance play mode where you show off your moves. In the simultaneous play, you attempt to collect more combos and damage your opponent and their reputation on the dance floor. There’s a solo dance mode, where you get your chance to shine on the floor, and then your opponent gets their turn. The goal in competitive mode is to get more combos than your opponent. Eventually, you get more arrows to press before the fourth beat, and as long as you press them in order and hit that beat, you’re in the clear. If you’re on the receiving end, a timely press on the D-pad allows you to somersault out of trouble. Every once in a while you’ll get the chance to perform a special attack called a “Jammer,’ which does exactly what it says, “jams” the opponent’s flow. Hit every fourth beat landing on an X or an O, and you’ll coast on by, if not, that’s a miss. The game got two sequels, Bust-A-Groove 2, and Dance Summit 2001, the latter of which never saw a release outside of Japan. The game follows a story, which the player progresses mostly through one-on-one battling. In Japan the franchise was known as Bust A Move, but the name was already taken for the US release of a puzzle series known as Puzzle Bobble in Japan. It takes a lot from rhythm-based gameplay and hip hop culture, kind of like pre- Tekken meets the hit rhythm-rap game PaRappa the Rapper. What is Bust A Groove?īust A Groove was a game released in 1998 on the Sony PlayStation. ![]() There aren’t a lot of fight dancing games out there, but Bust A Groove certainly made a valiant effort. Still, with hundreds of puzzles to solve, arcade-perfect graphics (which isn't saying much), and a decent two-player mode, Bust-A-Move 4 serves up plenty of entertainment value.Yep, I said “groove.” Cuz that’s exactly what you’ll be doing on the classic PlayStation game Bust A Groove. The game is still fun in two-player mode, but the developers oddly left out the superior four-player abilities for which this game is famous. Possible, but also decreases the difficulty of the game significantly because the combos happen far too often. These simple rules offer more strategic possibilities than you'd think, and the fact that perfect aim is required to place the cannon shots where they're needed adds to the frantic action that ensues each time a game is started.īust-A-Move 4 incorporates a new combo system that makes spectacular board-clearing shots If three or more balls of the same color are touching, they are cleared from the board. The cannon is immobile, but can be aimed left or right, and launched balls stick to those that are already on the playing field. The play area contains balls of various colors, and players control a cannon at the bottom of the screen that shoots one colored ball at a time. ![]()
0 Comments
Leave a Reply. |